OUR BRILLIANT RUIN TTRPG - Enter a gilded age in which upstairs-downstairs personal and sociological drama meets existential horror

  • 2 months ago
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Our Brilliant Ruin is a tabletop roleplaying game set in the Dramark, a place where the last fragile remains of society live in the shadow of a dying world. The Ruin, a preternatural force befouling everything it touches, has ravaged geography and culture alike, wreaking destructive havoc and loosing monstrous creatures into a previously bucolic region. With the world plunged into rust and ruin, how will you spend the time you have left?

Our Brilliant Ruin explores human drama and personal intrigue in an elitist, class-based society unraveling after catastrophe. With aesthetics and technology inspired by England’s Edwardian Era and France’s Belle Époque, the Dramark is a fictional world that draws from the Art Nouveau and Art Deco movements.

This land of Ruin has no government, no sense of national identity, and no conventional law. Society coasts toward an irreversible demise, guided by the customs of communities whose residents felt betrayed by what law came to represent. They have since broken into three broad factions – the aristocrats, the truefolk, and the unbonded.

Aristocrats lay claim to the evolving legacy of an obsolete society. Truefolk make the world go ‘round, doing the myriad tasks that keep the Dramark functioning. And unbonded seek to tear down the social order forming communities based on personal beliefs and agendas.

A character can be from any of these factions, each with their own advantages to leverage during gameplay.

Within each of these diverse social factions also exist families and guilds that further give players more ways to realize their characters. From the wealthy Galdeparks and industrious Daras to the academics of Crown Hall College and hospitality experts in the League of Glove and Key, a character can belong to any of these ten different sub-factions, offering opportunities for rivalries, alliances, and romances.

Meanwhile, the Ruin alters the very physiology of things, causing flora to sprout into mutated deathtraps, animals to grow hideous appendages, and humans to transform into monstrosities. The Ruin also clings to metal, corroding and destroying it, leaving the people all the more vulnerable to the creatures it spawns. The Ruin’s ultimate contamination of the entire Dramark isn’t a question of if, but when.

The Ruin is part of the world, a preternatural force the Dramark must cope with, and one that will eventually blight everything. Some inhabitants face the Ruin head on, trying to hold it back with fire or alcohol (the only known means of destruction), but many realize efforts to eliminate it are a zero-sum game. Instead, they devote themselves to their passions, relationships, and social obligations rather than futile opposition.