Noesis Interactive DVD Trailer -Advanced Character Animation
- 16 years ago
This is a short trailer for the Noesis Interactive Training DVD "Advanced Character Animation for Gamers". For ordering information visit:
http://www.noesisinteractive.com/inde...
Advanced Character Animation with SOFTIMAGE|XSI® for Half-Life®2, part of the Noesis Interactive™, MOD Your World™ training series, teaches how to "Evolve Your Character " by focusing on bringing your character to life by animating or applying motion capture data to your own custom design characters within Half-Life®2 ™. DVD topics covered include:
* Setting up your custom character in XSI for Half-Life®2 and Death Match
* Creating game animations (key framing) for your character with SOFTIMAGE|XSI
* Using the XSI Animation Mixer
* Concepts of Motion Capture
* Applying BVH motion capture data to the Valve® Rig of your character (XSI 5.x)
* Creating animation cycles from motion capture data that is provided on the DVD
* Using MOTOR to transfer motion capture data to any rig (XSI 6)
* Valve .QC file overview for custom characters in HL2
* Triggering animation sequences on your character in Half-Life®2
* Retargeting the default Half-Life®2 - Death Match animation to your own custom characters
http://www.noesisinteractive.com/inde...
Advanced Character Animation with SOFTIMAGE|XSI® for Half-Life®2, part of the Noesis Interactive™, MOD Your World™ training series, teaches how to "Evolve Your Character " by focusing on bringing your character to life by animating or applying motion capture data to your own custom design characters within Half-Life®2 ™. DVD topics covered include:
* Setting up your custom character in XSI for Half-Life®2 and Death Match
* Creating game animations (key framing) for your character with SOFTIMAGE|XSI
* Using the XSI Animation Mixer
* Concepts of Motion Capture
* Applying BVH motion capture data to the Valve® Rig of your character (XSI 5.x)
* Creating animation cycles from motion capture data that is provided on the DVD
* Using MOTOR to transfer motion capture data to any rig (XSI 6)
* Valve .QC file overview for custom characters in HL2
* Triggering animation sequences on your character in Half-Life®2
* Retargeting the default Half-Life®2 - Death Match animation to your own custom characters