War Robots [3.0] Test Server - NEW Ship Map and Weapons Gameplay

  • 6 years ago
War Robots [3.0] Test Server Gameplay on the NEW Ship Map and Testing new weapons once again.\r
first of all i must mention that this map is still a Prototype in a very early stage of development , as you can see Pixonic didnt even apply textures to it yet , anyway despite all that the Gameplay experience is at 100% as all Objects on this map are solid and i didnt find any bug regarding them (like phasing through walls .etc).\r
its important to mention that ALL beacons on the ship are aligned in a straight line between both spawns so its all about the team who can push the Hardest.\r
but thats not all , as the map is designed to support close range combat only thanks to its lower level floor that is just under the beacons , its also connected to the top floor with some stairs that can be effectively used to ambush you from sides while pushing so having a high Map awareness while playing on this Map is a must !\r
finally i have to mention how funny the new Weave Weapon sounds like , it reminds me with DJ in a band that contains a Drummer lol , but aside from that i still think its a great weapon however it can use a small damage buff (its damage was greatly reduced since the Last test) , and for the new medium Weapon , now it has the same range as the Zeus and it reloads quite often as a replacement for the Lock-on requirements that was removed , i dont think was a needed change as i would rather lock-on instead of needing to reloading from time to time.\r
Music used:(in order)\r
Jensation - Joystick [NCS Release]\r
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Codeko - Crest [NCS Release]\r
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Jim Yosef - Link [NCS Release]\r
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Tobu - Seven [NCS Release]\r
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Voicians - Seconds [NCS Release]\r
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Official WR-illuminatiCorp clan Page on FB:\r
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Original content belongs to the original owners.\r
War Robots is a game created by Pixonic LLC.

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