Maya Tutorial: How to quickly add dirt and grunge to your 3d models

  • 6 years ago
Link for the asset used in this tutorial: https://3dmodelsworld.com/downloads/boom-lift-3d-model/

In this Maya tutorial we will quickly create a dirt and grunge pass by customizing the ARNOLD ambient occlusion shader and convert it from ambient occlusion to a custom dirt and grunge effects that we will apply to our 3d model.

This is a pretty fun way to add dirt to your scene without doing any UV mapping at all its fast and very reliable, it does however have limitations, for example you can’t use it for creating a very specific dirt effect but definitely you can use this technique to enhance the render quality and make it look more realistic.


We hope that you will benefit from this tutorial, if you have any questions please feel free to ask us in the comments below and we will be happy to answer them.

☆★ VIEW THE BLOG POST: ★☆

Check out the blog of this tutorial for the assets and the images used to create the final result:

https://3dmodelsworld.com/maya-tutorial-quickly-add-dirt-grunge-3d-models/


☆★ ABOUT 3D MODELS WORLD ★ ☆

We create high quality and affordable 3d models, rigs and animations for VR – AR and Design, all our assets created by our in-house team of VFX and Games professionals.
Learn about us here: https://3dmodelsworld.com/
☆★ FOLLOW US BELOW: ★☆

Youtube: https://www.youtube.com/channel/UCTOE31BQ6nG_wgQ6Ff6BdJw
Blog ► https://3dmodelsworld.com/blog/
Twitter ►https://twitter.com/3DModelsWorld
Facebook ►https://www.facebook.com/3dModelsWorld/
Instagram ►https://www.instagram.com/3dmodelsworld/