[SFM Tutorial] An alternate way to light models using Aim Contraints

  • 10 years ago
Just remember to do it in that order.
1. Lock the light to the bone/model
2. click on camera transform
3. ctrl-click on the bone/model
4. right-click bone select dag then constraint aim

and remember to save just in case.

The creator of the model
http://beardeddoomguy.deviantart.com/

also thanks to Jimer Lin's constraint tutorial for giving me the idea.
https://www.youtube.com/watch?v=0ZbZeNj-kw8

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